AI Insights · Timothy · July 2024
Top 5 Squad RPG Apps on iOS in New Zealand - Q2 2024
Discover the performance of the top 5 Squad RPG apps on iOS in New Zealand during Q2 2024, including trends in weekly downloads, revenue, and active users.
In Q2 2024, the top 5 Squad RPG apps on iOS in New Zealand demonstrated varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these trends.
AFK Journey by Farlight Games saw its weekly revenue peak at around $17.3K in mid-April, gradually declining to approximately $5.1K by the end of June. Weekly downloads started at 3.4K in early April but decreased steadily to 152 by the end of the quarter. Active users also showed a downward trend, starting at 5.5K in early April and ending at 2.3K by late June.
Hero Clash:Catch the Thief from 9z Games(HK) experienced a revenue peak of roughly $3.4K in late May, with a significant drop to $295 by the end of June. Weekly downloads were highest in late April at 1.5K but fell to zero towards the end of the quarter. Active users peaked at 13.7K in late April and remained relatively stable around 9.7K by the end of June.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED showed a stable revenue pattern, peaking at $354 in mid-April and closing the quarter at $236. Downloads spiked to 1.6K in early June but dropped to 330 by the end of the month. Active users saw an increase from 3.1K in early April to a peak of 4.6K in early June, ending the quarter at 3.5K.
Epic War:Collect Balls by Genesis Network had modest revenue, peaking at $124 in early April and ending the quarter at $38. Downloads peaked significantly in late April at 1.8K but dropped to zero in the following months. Active users rose to 1.4K in late April but declined to 304 by the end of June.
Titan War: spin&kill, also from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED, had a relatively stable revenue, peaking at $468 in early May and ending at $328 in late June. Downloads were highest in late April at 442, falling to just 5 by the end of June. Active users increased from 2.3K in early April to 3K in early June, concluding the quarter at 2.8K.
For more detailed insights and analytics, visit Sensor Tower.